Display Name = "Natalia Port"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Flirting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Flirting..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Could it be... Are you thinking about the great hero Luka?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Flirting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Flirting..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Could it be... Are you thinking about the great hero Luka?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 14, 15, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 38, 15, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 54, 50, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 30, 35, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 6, 37, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 6, 58, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Aunt>"])
    ShowText(["Welcome!"])
    ShowText(["Fresh and delicious, it's Natalia's fish!"])
    ShopProcessing([0, 322, 0, 0, false])
    ShopItem([0, 324, 0, 0])
    ShopItem([0, 325, 0, 0])
    ShopItem([0, 327, 0, 0])
    ShopItem([0, 334, 0, 0])
    ShopItem([0, 335, 0, 0])
    ShopItem([0, 433, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["These are all rare products from various regions!"])
      ShowText(["Even if the world is united, Natalia Port is still a trading city!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["These are all rare products from various regions!"])
      ShowText(["Now, buy as much as you can and savor the peace!"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 332, 0, 0, false])
    ShopItem([0, 336, 0, 0])
    ShopItem([0, 339, 0, 0])
    ShopItem([0, 414, 0, 0])
    ShopItem([0, 434, 0, 0])
    ShopItem([0, 435, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["Please buy our mermaid specialties."])
      ShowText(["They're really delicious!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["Since a peaceful world has come..."])
      ShowText(["My peaceful specialties should also be recognized by the world."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 437, 0, 0, false])
    ShopItem([0, 438, 0, 0])
    ShopItem([0, 439, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["We always catch a lot..."])
      ShowText(["But there are still many strange fish."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["We catch deep-sea fish often, but we don't sell them in stores."])
      ShowText(["I hear they sell them as is in Marl Port, though."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I haven't seen deep-sea fish or strange fish lately."])
      ShowText(["All I can catch are ordinary fish, it's a bit disappointing."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fisherman>"])
    ShowText(["I want to forget about the competition and just be pampered forever..."])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1305, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["I hear that Raphaela and Minagi are in conflict in San Ilia..."])
        ShowText(["We must determine which of them will be our backing."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["It's not guaranteed that Minagi will support us..."])
        ShowText(["And it's not guaranteed that Raphaela will be hostile towards us either."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1305, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["The thought of San Ilia disappearing..."])
        ShowText(["Even in this town, we are accepting a small number of refugees."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["Additionally, we have dispatched many rescue teams."])
        ShowText(["In times like these, we must help each other."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["The great hero Luka..."])
      ShowText(["A kind heart that saves the world and coexists with monsters, plus a cute boy...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Ah... the great hero Luka, so wonderful...♡"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["If the water level rises any further, it will be bad..."])
        ShowText(["We'll have to change our place of business."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["Thanks to the great hero Luka, the water level won't rise anymore."])
        ShowText(["I'm relieved it won't turn into something like Ilia Port."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["Since the world has become peaceful, no more disturbances will occur."])
      ShowText(["We need to properly rebuild this temporary port as well."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scylla>"])
      ShowText(["The port has completely sunk, so they built a pier with boards."])
      ShowText(["But it was a hasty construction, right? Is it really safe...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scylla>"])
      ShowText(["The mermaids are completely enchanted by the great hero Luka..."])
      ShowText(["The fact that he's a young hero must have struck a chord in their hearts."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["There was no waterway like this in the heavenly realm!"])
      ShowText(["So much fun♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Oh, your Luka cosplay looks amazing on you."])
      ShowText(["I would believe it if you said you were the real deal."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
    ShowText(["\\n<Sister Lamia>"])
    ShowText(["Welcome to the church at the harbor's edge."])
    ShowText(["What can I do for you?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 120])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["sisterlamia_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Lamia>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["The suspicious dragon statue is the landmark, it's the mayor's house."])
    ShowText(["Moreover, it has increased to two..."])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 427, 31, 69, 0, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I once encountered a chaotic mutation monster as well."])
      ShowText(["It was so dangerous that I would die just by looking at it, so I immediately ran away and saved my life."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["Huh? You've only been fighting mutation monsters lately?"])
      ShowText(["Come on, that's just a joke..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I haven't seen chaotic mutation monsters at all anymore."])
      ShowText(["Now I can travel with peace of mind..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["Huh? You're still being attacked by mutation monsters?"])
      ShowText(["Are you all possessed by chaos...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["What could possibly be in the giant Tartarus at the center of the world...?"])
      ShowText(["No monster from the sea would dare approach such a terrifying place."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["I wonder if the great hero Luka will come to pick me up on a white horse..."])
      ShowText(["Ah, Luka..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Those gathered there are the ones taken down by the Battle Fucker."])
      ShowText(["What was thrown outside is flowing down from upstream."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Even with the world at peace, foolish men don't seem to decrease."])
      ShowText(["Rather, they might actually increase from now on..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3284, 3284, 0])
    ChangeItems([74, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3285, 3285, 0])
    ChangeItems([905, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3286, 3286, 0])
    ChangeItems([30, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["Mermaids are not a race suited for battle..."])
      ShowText(["The defenses of this town can't be considered high at all."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["knight_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["Thinking about the great hero Luka..."])
      ShowText(["My womanhood aches, I can't help it..."])
      ShowTextAttributes(["knight_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["Y-You are... even if it's cosplay, you look just like the real thing."])
      ShowText(["Just a little, in that shadow... I want your thing inside me..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["If I'm going to die soon anyway..."])
      ShowText(["I want to experience a wonderful romance with a cute mermaid."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>"])
      ShowText(["I thought that now that it's peaceful, I could have a wonderful romance with a mermaid..."])
      ShowText(["But everyone is infatuated with the great hero Luka, and ordinary men are completely left out!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["The Roza Pirate Crew and the Selina Pirate Crew..."])
        ShowText(["And recently, there's also the lively Fish Pirate Crew."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["Is it true that pirates thrive when the world is in chaos?"])
        ShowText(["Lately, it seems they are rampaging across the seas."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["The Roza Pirate Crew and the Selina Pirate Crew..."])
        ShowText(["And recently, there's also the lively Fish Pirate Crew."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["Under the navy, everyone worked together to defeat the sea monsters."])
        ShowText(["They too were heroes, weren't they..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["The great hero Luka..."])
      ShowText(["Ah, I want to be with the great hero Luka..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([0, 3030, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["I can feel a strong power coming from the Spirit Forest."])
        ShowText(["The power of the wind spirit... has somehow increased?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 3030, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Mermaid>"])
        ShowText(["I was sensing multiple wind spirit powers from the Spirit Forest..."])
        ShowText(["But now, it seems there are none left."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["Maybe I should also set out on a journey to chase after the great hero Luka..."])
      ShowText(["There are already many fans who have gone after him."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3287, 3287, 0])
    ChangeItems([93, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...Huh?"])
      ShowText(["The one eating carrots over there is my child, right?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...Huh?"])
      ShowText(["The one eating carrots over there is my child, right?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There are vegetables that are misshapen and not sellable."])
    ShowText(["Usa seems to be feasting on the carrots among them..."])
    ShowPicture([5, "80_bunnyslime_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["bunnyslime_fc1", 1, 0, 2])
    ShowText(["\\n<Bunni>"])
    ShowText(["Usa usa, munching on carrots..."])
    ShowText(["Carrots are delicious..."])
    ConditionalBranch([0, 1041, 0])
      CallCommonEvent([307])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      ControlSwitches([2106, 2106, 0])
      ControlSwitches([7069, 7069, 0])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems she's engrossed in eating carrots."])
      ShowText(["Let's leave her be..."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni>"])
    ShowText(["Wow, there are carrots!"])
    ShowText(["Hey, hey, I want to eat carrots~!"])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["It says 'Please take freely.'"])
      ShowText(["I guess it's okay to eat them?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It says 'Please take freely.'"])
      ShowText(["It's fine to eat them."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_bunnyslime_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["bunnyslime_fc1", 1, 0, 2])
    ShowText(["\\n<Bunni>"])
    ShowText(["Usa usa, munching on carrots..."])
    ShowText(["Carrots are delicious..."])
    ConditionalBranch([0, 1041, 0])
      CallCommonEvent([307])
      ControlSwitches([2106, 2106, 0])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["After eating a bunch of carrots, she seems satisfied."])
      ShowText(["Well then, let's continue our journey."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 51
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The normal world, the heavenly realm, the monster realm..."])
      ShowText(["In every world, this is a town where humans and mermaids coexist!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The mermaids have started talking only about the great hero Luka..."])
      ShowText(["I tried cosplaying as Luka to compete, but they won't even look at me."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["knight_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["It's an era where anything can happen..."])
      ShowText(["We must always be prepared for emergencies."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["knight_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Mermaid Knight>"])
      ShowText(["E-everyone is too infatuated with the great hero Luka...!"])
      ShowText(["W-what if a cute and strong young hero is nothing..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sister>"])
      ShowText(["I've heard that the King of San Ilia has gone missing."])
      ShowText(["Is there no salvation left in this world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sister>"])
      ShowText(["The great hero Luka is the hope sent by the Goddess to this world..."])
      ShowText(["Let's offer a prayer of thanks to the Goddess."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1335, 0, 1, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Aunt>"])
        ShowText(["Have you been to the village of Luddite in the northwest?"])
        ShowText(["Now, the moderates from San Ilia live there."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Aunt>"])
        ShowText(["Previously, that village was a den of fanatics..."])
        ShowText(["You see, they were completely wiped out by an incursion of succubi."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1335, 0, 2, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Aunt>"])
        ShowText(["Have you been to the village of Luddite in the northwest?"])
        ShowText(["The moderates from San Ilia used to live there..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Aunt>"])
        ShowText(["But they were attacked by succubi again and were wiped out."])
        ShowText(["I wonder why that village gets attacked by succubi so many times?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["It seems a monster called Rep something has settled in Luddite village."])
      ShowText(["Oh, it's fine, there's no need to go hunt it down."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["They say it's a kind monster that poses no harm and coexists instead."])
      ShowText(["It's endorsed by the great hero Luka, so it's fine."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["How brave..."])
    ShowText(["I admire that..."])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["Luka... Ah, so wonderful..."])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["Salute to the great hero Luka!!"])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Equipped with an accessory that increases HP..."])
    ShowText(["Even though I changed to a job with high HP correction to challenge it..."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1313, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["It seems that sea levels are rising and port cities around the world are in trouble."])
        ShowText(["This town has also lost a lot of land."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["What on earth is the navy doing?"])
        ShowText(["Are you saying that you can't fight against abnormal weather conditions by keeping high tariffs?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1313, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["The great hero Luka leads the navy and renowned pirates,"])
        ShowText(["It seems they have defeated the monster that was causing the water level to rise!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>"])
        ShowText(["A monster that raises the sea level all over the world, how did you defeat it..."])
        ShowText(["The great hero Luka is also mostly a monster."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Mermaids had a lot of shotacons..."])
      ShowText(["Everyone is getting so excited."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>"])
    ShowText(["Woof! Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Woof! Woof!"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>"])
    ShowText(["Kuuun, kuuun..."])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Dog Girl>"])
    ShowText(["Woof! Woof!"])
    Empty([])

  Page 1
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Dog Girl>"])
    ShowText(["Greetings!"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>"])
      ShowText(["I can't swim, so I envy the mermaids..."])
      ShowText(["The sea is so vast."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["I rode on the back of a harpy and flew around."])
      ShowText(["It was a truly wonderful sight."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>"])
      ShowText(["I rode on the back of a mermaid and dived into the sea."])
      ShowText(["Naturally, I was the only one who drowned..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["I can't fly, so I envy harpies..."])
      ShowText(["The sky is so vast."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Mermaid>"])
      ShowText(["I rode on the back of a harpy and flew around."])
      ShowText(["It was a truly wonderful sight."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Harpy>"])
      ShowText(["I rode on the back of a mermaid and dived into the sea."])
      ShowText(["Naturally, I was the only one who drowned..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Poet>"])
    ShowText(["Huh..."])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 282, 261, 2, 0])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mermaid>"])
    ShowText(["Welcome to Natalia Port, where mermaids and humans meet!"])
    ShowText(["Shall I guide you...?"])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor/blacksmith shop\","])
    ScriptMore(["\"Go to the tool store\",\"Go to church\",\"Go to the bar\","])
    ScriptMore(["\"Go to the mayor's house\",\"Quit\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 426, 30, 13, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 426, 21, 9, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 426, 31, 22, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 426, 53, 41, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 426, 16, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 426, 52, 20, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1304, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Maid>"])
        ShowText(["Is that person still soaring through the sky...?"])
        ShowText(["Ah, I hold you in great esteem."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1304, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Maid>"])
        ShowText(["The Sarasa Sky Pirates are active in this world as well."])
        ShowText(["It seems that the aerial fleet led by Sarasa played a significant role in the Sabasa War."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Maid>"])
        ShowText(["I wish to follow that person, but..."])
        ShowText(["As someone who cannot fly, that's not possible."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["My heart has been stolen by Sarasa."])
      ShowText(["Ah, I want to become a bird and fly to that person..."])
      Empty([])

    BranchEnd([])
    Empty([])
